Addie’s Patchwork Playground

Addie’s Patchwork Playground is a grant-funded game being created in collaboration with Christopher Totten at American University. The game is part of a series of games that each study an artist or artists and assets are created in the same style using the same method as the featured artist(s). Addie’s Patchwork Playground looks at the fabric designer/quilt designer Carolyn Friedlander and artist and fabric designer Lotta Jansdotter. The game is a 2D exploration platformer in which the player’s path and movement leaves a trail of colorful stamps on the level.

To control the game, the player uses a quilted controller. The quilt has trapunto style movement buttons made from conductive fabric to fit into the quilting theme of the game.

Exhibits and Publications

Anne Sullivan and Gillian Smith. Designing Craft Games.  ACM Interactions 24, 1 (December 2016), 38-41. DOI:
(Google scholar)

Gamescape Exhibit. Artscape Festival 2016. Baltimore, MD, July 15-17, 2016. Addie’s Patchwork Playground. Digital game with physical quilt interface. Quilt uses conductive fabric and Arduino technology. Anne Sullivan, Chris Totten, Alex Neuenkirk.





Older concept art



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