Project Perdido (working title) is a visual novel style game made in collaboration with Josh Mccoy and Mike Treanor at American University, and ETS. The game uses Ensemble for deep social simulation and WebStory for the visual novel engine. The project aims to assess cross-cultural competency in the players interacting with the system.
Mike Treanor, Joshua McCoy, Anne Sullivan. Social Play in Non-Player Character Dialog. In Proceedings of the Social Believability in Games Workshop (SBG) co-located with Artificial Intelligence in Interactive Digital Entertainment (AIIDE) 2015, Santa Cruz, CA, November 14-18, 2015.
socialplay.pdf (641 KB)
Joshua McCoy, Mike Treanor, Anne Sullivan, Ben Samuel, Aaron Reed. Ensemble Design Tool. In Proceedings of the Experimental AI in Games Workshop (EXAG) co-located with Artificial Intelligence in Interactive Digital Entertainment (AIIDE) 2015.